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The raccoon spoke to the dice, and thus the dice spoke back.

The Raccoon Spoke to the Dice is a singleplayer game inspired by arcade-styled videogames where your only goal is to get as many points before losing your last life or chance to play that round.

For this game, you only need dice (and maybe something to track your score with)! The more the merrier, though they have to have the same amount of sides to be used in the same playthrough. (For example, 3d20, 8d6, 1d4... they can be any dice! Heck if you want to use a d100 or something like that then go for it too!!)

Or maybe you want to go Hardcore Mode and play with only one die; that's fine aswell!

The rules are simple: Guess a number or range of numbers that could appear between your dice rolls (or roll if you're only using one die) and if that number/range appears X amount of times, you lose X amount of dice and gain points depending on how many other dice you have left. Range guesses (Ex. "There will be a number higher than 3 in this roll") give more points than single number guesses ("There will be a 6 in this roll"). 

You keep doing this and gaining points until you lose your last or only die, and that's when your playthrough ends.

And that's it! Try to beat your highscores as much as possible!

Notes and Special Thanks

This game was made by Magikya Studios lead Barbilou for PIGSquad's 2024 0 hour Game Jam. In other words, this game was made from 1 am to 1 am (2 am if it weren't for the hour change) in Oregon's timezone.

Go check the other entries out, and have fun!

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Click download now to get access to the following files:

The Raccoon Spoke to the Dice Rulebook.pdf 44 kB

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